About This File
What's New in Version 1.01
Released
Sep 03, 2020 GTA Underground - An work-in-progress mod that attempts to bring the GTA III, Vice City, Bully, and Manhunt maps to San Andreas. View video updates here. GTA Vice City Stories: PC Edition - A standalone total conversion that attempts to port and remaster GTA: VCS to PC (does not require GTA: SA to play). Jul 20, 2016 Pirated copy of GTA: San Andreas for android keeps crashing. By Deleted User, Jul 11, 2015 22,456 17 0. Share This Page. Facebook Twitter Reddit Tumblr Telegram WhatsApp E-mail Link. Thread Tools. Thread Tools. Show Deleted Posts; OP Deleted User Newbie. This is pissing me off. I'm at snail trail and it crashes as soon as the train gets to the. I recently got San Andreas android version and at first I thought I just had graphical problems, so I applied a fix that a user on this subreddit had posted earlier and that fixed my graphical issues. Unfortunately, now the game crashes anywhere between 1 to 10 minutes of gameplay with seemingly no rhyme or reason as to why the game would crash.
Gta San Andreas Keeps Crashing When Saving
- Prevents and removes the 'Hot Coffee' modification.
- Added support for 720p and 1080i HDTV resolutions (may also do 1080p, not sure).
- Version Number displayed on game title screen.
- Issue fixed on machines where the OS has been updated (one OS installed over top of another) and has 2 registry keys that point to the users 'My Documents' folder (we incorrectly used to assume the Win2000 folder, now correctly uses the last installed OS folder) - users know this as 'user account period bug'.
- Crash when entering advanced display options with only 32 meg of video ram (32 meg of video ram is not supported and will only allow use of 640*480 in 16 and 32 bit. At this resolution it is likely you will see the 'Black Roads' LOD problem). We do NOT however disallow machines with 32 meg of video ram from running GRAND THEFT AUTO: San Andreas.
- Crash when entering advanced display options on a dual monitor machine after :- starting game on primary monitor in maximum resolution, exiting, starting again in maximum resolution on secondary monitor. Secondary monitor maximum resolution had to be greater than maximum resolution of primary monitor.
- Destroyed cars now are correct colour.
- Dirty cars now able to get clean.
- Numpad 5 key is now mappable when re-defining controls.
- Issue on all machines where certain collisions caused parts of the audio system to crash (sound effects, cutscene audio - only radio keeps going) - users know this as 'Rain / Thunderstorm bug'.
- Improvements to DVD streaming.
- Audio problems in interior / exterior transitions and getting in / out of cars fixed.
- Some fixes to ensure reverb is not present at certain save points.
- Improvements to dance game timings.
- Crash occuring when using 'user radio files' while the frame limiter is disabled.